Hi
Been using your GUI for my game, and it's been working great.
But i have a problem right now, i was wondering if it was possible to draw 3D elements inside the windows/controls, i've overriden the draw event, and was trying to draw a quad, but i keep getting an error when i'm drawing it: "A valid vertex buffer (and a valid index buffer if you are using indexed primitives) must be set on the device before any draw operations may be performed." So is this even possible, or am i just doing something wrong.
The quad isn't using vertex buffers or index buffers, it's just a normal DrawUserIndexedPrimtives call
_graphics.DrawUserIndexedPrimitives
<VertexPositionNormalTexture>(
PrimitiveType.TriangleList,
QuadtoDraw.verts, 0, 4,
QuadtoDraw.Indexes, 0, 2);